A couple of days ago, an article was posted on gaming site Gamasutra
regarding the state of the retail videogame industry. The analyst
writing the feature didn't have much good news. Retail gaming sales is still taking a nose dive and, in the worse case scenerio, we
can expect revenues in 2012 to come down to the same levels we saw
while in 2005. The writer indicates that this was the time of the DS
launch, but before the 360 launch and my memory confirms this.
In a way, this isn't very surprising. Right now, we are missing the
number one factor/driver that lead to the heady days of 2008 when games
were flying off shelves. The time when even music retailer HMV was
diversifying into selling games (but they no longer do, thanks to the
downturn). Three factors after 2005 contributed to the claim that
gaming was surpassing the movie industry:
1) The launch of the Nintendo Wii
2) Guitar Hero/Rock Band
3) Modern Warfare (the game, not real life)
All three items contributed to the growth of the gaming industry from
2006 to 2008 and that main factor is... the casual gamer! The Wii was the
most influential driver of this with it's family friendly collection and
motion controls (now grandma can play!). This was closely followed by
the music gaming phenomenon (now anyone can be a rockstar!), which brought in all kinds of interest
from non gamers to the point where Activision was forced to milk and
eventually destroy the genre. And
finally, we have the start of the Modern Warfare franchise in 2007.
Though MW isn't exactly a 'casual' game, it did bring in a lot of people
who normally don't play to buy a 360. A lot of people I know own a 360
just for that one series (and maybe a Gears of War or a Forza). Now
everyone can be a bad@ss killer, yay! That's sarcasm, by the way.
So the video game down turn we're seeing now, I believe, is simply these
casual gamers leaving the industry as we know it. Wii sales are on the
decline, the music genre is on life support and even Modern Warfare's
numbers have peaked. Basically, sales are down because there are simply
less grandmas, rockstar hopefuls and wannabe soldiers of fortunes
around to float the boat. Where did they all go? That's easy. Mobile
and social games, of course! Pretty much all of the casual stuff from
Nintendo down to a few matches of Call of Duty just comes down to a
little bit of entertainment here and there, when you're bored, or when
there are people over that need to be entertained for just a few
minutes. And most of these needs can be satisfied by apps and Facebook
games. The idea is that if you're bored, just fire up the phone for a
bit, and if your house guests are bored, they can fire up their phones.
Yes, sarcasm, but the gist is real.
So we are now heading back down to 2005 levels, when games on the shelves were
snapped up by gamers looking to play - not just for a few minutes, but
for a few hours. It's not so bad. Maybe this will get Nintendo to go
back to making some 'real' games for a change. Actually... no... the
future is pretty bleak even from here.
What's the difference? Well, back in 2005 and prior, if you want to
make games, the consoles (and PC) is the only game in town. If you want
to play any decent games, there are only a few places you can go. This
isn't true anymore. Now you can get different types of games just
about anywhere. A dedicated machine (or a gaming PC) is entirely
optional. It seems that every time I visit Gamasutra, this or that talented game maker left this or that publisher/studio to form his
or her own company making.... mobile and social apps! Top tier talent
everywhere are leaving the traditional landscape for a place where the
hours are less, the pressure to please the publisher non existent, and
where one can control one's destiny. This is some attractive proposition, not to be underestimated.
What's going to happen in the future? Unless the mobile and social
grasses turn out not to be so green, there will simply be fewer and
fewer people making console games. More specifically, BIG, console
games, games like Uncharted, or Infamous, which require teams of
hundreds. And to be honest, what is a console without your big console
games?
I really hate to say this, but I predict that this is the beginning of
the end of the gaming world as we know it. The writing is on the wall.
Console games will never go away entirely. But we might get to a point
where a decent console title will be hard to find. Not just because
it's expensive to make, but there will be noone making them.
I hope the future will still be a place where console games are enjoyed as much as mobile/app games. Playing games on small screens just ain't that fun, at least for me
ReplyDeleteYeah, me too. Console games can't completely die out. But we might be going back to the early 80's in terms of number of releases. I just hope the overall quality doesn't follow suit! And yes, gaming on the small screen will be nowhere near as fun.
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