My girlfriend and I have this favorite Japanese restaurant called Asahi
Sushi. We love going there mostly because the food is just awsome and
we go quite often. Because of this, every time we enter Asahi, we are
greeted with warm smiles by the proprietors of the place - a middle aged Korean couple - and sometimes, they would treat us to some free food.
We don't always have to order specifics to get some extra edamame, or a
free salad bowl or two. By now you might be thinking that this is a
restaurant review, but no, it's not! It's about gaming! What else?
The thing is, if you're a regular at a restaurant owned by independents,
you might get a bit of preferential treatment. Free food, warm smiles,
that kinda thing. Small stuff mostly. But what about games? Do we get
anything for being fans? Sometimes, I'm not sure if the answer is yes.
Club Nintendo is one big loyalty program, yes, and preorder bonuses
are a dime a dozen. No, I'm talking about something a bit more
intimate. Something from the developers straight to you and me.... You
might think that noone really does this but lately, I found one example
to beat the odds and I wish that more developers and publishers would
go this extra mile. The publisher who does things right is Aksys, and the game is
Record of Agarest Wars 2. You will be forgiven for never having heard
of this niche JRPG but I guarantee you that what they are doing on the
appreciation front is absolutely new.
When you buy Record of Agarest Wars 2, you're buying a special edition
only (for now anyway) box set with an art book, a mylar balloon and a hand
towel but that's not it. You pay for these on the price of the special
edition package. If you check the PSN Store, however, this PS3
exclusive offers a tonne of free stuff just for the taking. A great
many of these free items have descriptions that begin with 'in
appreciation of your continued patronage, we offer....' Something like
that. The gist is there. Point is, they make clear that the free
stuff offered on PSN are there as appreciation for buying the game.
The goods they give away are small. A few extra experience points, some
crafting materials and maybe an armor set or two. The armor set is
nothing to sneeze at. According to a friend of mine who downloaded the
item, the gear is head and shoulders above what he can currently obtain
at his point in the game. But we don't have to go that far. In the
end, the armor is just a handful of stats. The beauty is that such
appreciation packages don't have to cost developers much. Any game
featuring a points system or some kind of in game currency can benefit
simply by offering a few points in appreciation here and there. What
makes Agarest and Aksys friendly is that they continue to offer free
stuff even a couple of weeks after releasing the game, which, I think, enhances
gamer gratitude. We're not talking about a free DLC with new missions,
costumes and story, or whatever. Just a few extra points thrown the
player's way that won't break the game but show the players that the
publishers care.
Now, if a small outfit like Aksys can do this, how come EA and
Activision and all the big players don't? UBI Soft kinda does.
They offer free in game upgrades to your characters for the last couple
of Assassins' Creed games but there's a catch. You have to open a Uplay
account and give out some personal information to get the freebies. This stuff in exchange for your personal info doesn't
really count. Nor am I referring to those pack-in codes available on the first new release runs. Those are incentives to buy the game on or very close to street date.
I'm taking about free gifts that show appreciation to gamers with no
strings attached whether you buy the game now or ten months later.
With the gaming industry sales sliding into free fall, maybe it will be
gestures like this that make the difference. The casual players are
gone but we can at least keep the core gamers happy by dropping a few
goodies our way. It's a nice, inexpensive way to say 'thanks' for
buying a game at up to $60 retail at launch. I don't see how that could hurt.
Again, this isn't the same as a preorder bonus. This is stuff that
everyone gets just for buying the game. No strings attached.
There's one caveat here, folks. Agarest Wars 2 is the third in a series
and the only PS3 exclusive. The other two games, Agarest and Agarest
Zero were also for the 360. According to the same friend who tipped me
off the these freebies, the other two games aren't as generous on
Microsoft's platform. Apparently, the same free stuff on PSN costs points on Live. I hear from a long time ago that developers
who want to offer free goods on the 360 couldn't because MS won't allow
it and this is a perfect example. I guess when it comes to MS or
Sony, we know who appreciates gamers more.
I think Atlus is also a publisher that's good with showing their appreciation towards their fans (though I am very biased with this because I am a fan of Atlus). They don't do it through free PSN downloads or anything, but they do run contests at times, and they almost always offer pre-order bonuses.
ReplyDeleteIf you sign-up for their Atlus Faithful newsletter, they sometimes run raffles just for being a member.
NISAmerica is also pretty good with showing fan appreciation, sometimes involving the gamer with inputs for some of their SRPG games, asking for name suggestions for a character's name or some special move.
Many of NISAmerica's games are also littered with free PSN downloads.
I think it makes a lot of sense, though, that publishers with niche games can show appreciation like that. Since it's for niche games, they wouldn't be losing as much money -- or rather, the potential revenue wouldn't be that much. The possibility of increasing fan loyalty outweighs that loss.
Big games generally offer a free download of something if you pre-order. Big games, over time, tend to go down in price. Big game companies would want you to buy the game at its most highest possible price because it cost so much to develop and would so offer a pre-order bonus to get the highest possible revenue.
Some niche games never go down in price, so that's not as much of a threat.
Haha, I don't know if I'm making any sense right now. Work has fried my brain for this week.
I also agree that game companies offering up freebies is a good idea. It definitely shocked me to see that PSN had free downloads for Agarest Wars 2 -- I totally thought there would be a catch to the downloads but there wasn't, and yeah, they were pretty good stuff too :) Hopefully Microsoft will one day learn how to be generous as well, lol
ReplyDelete@Ironix
ReplyDeleteSorry, I'm not too familiar with Atlus and NIS. LOL! I mean I'm not familiar with them outside playing their games. All the stuff you mentioned about the raffle or fan participation is news to me. They sound like great ideas, though, for getting fans to sit up and pay attention as well as being felt like they are being listened to.
Of course the free downloads help.
@flameinheaven
ReplyDeleteYou know I can't write a blog without sticking it to Microsoft. LOL! But yes, it would be cool if everyone, Sony, or MS or Nintendo.. whoever. So long as you're a fan, you get appreciated.